This is the wiki page for the cvar


The cvar determines whether variance in custom training is enabled. When variance is enabled, each custom training shot will be made different in terms of location, rotation, velocity, ..., by a random amount within the set limits of the cvars:

cvar description medium preset unit
sv_training_var_loc ball horizontal starting location (-150, 150) uu
sv_training_var_loc_z ball vertical starting location (-20, 100) uu
sv_training_var_rot rotation of the ball trajectory (-2.5,2.5) %
sv_training_var_speed ball velocity at start (-5, 5) %
sv_training_var_spin ball angular velocity at start (-6, 6) rad/s
sv_training_var_car_loc car starting location 0 uu
sv_training_var_car_rot car starting rotation 0 %
sv_training_player_velocity car starting velocity 0 uu/s

Attributes Edit

Default value Min Max Saveable
1 0 1 true

Usage Edit

To turn on variance in custom training, open the console and type

sv_training_enabled 1

If you put 0 instead of 1, it will turn variance off (default RL behaviour).

The cvar can be toggled on and off with the toggle command:

toggle sv_training_enabled 0 1

This can be bound to a key through the user interface or with the bind command:

bind T "toggle sv_training_enabled 0 1"